# Changelog v0.28.2 - [8/25/2025] - New MG5 sounds. - Added new skins: Veteran, Carpenter Uniform (hunted mode only). - Added Military Camo skin to hunted mode skins. - Nerfed MP5k and SVU-A. - Tweaked hunted mode loot tables. - Decreased pan spawn chance for small stove from 3% to 1%. - Decreased RPK-74 ammo spawn amount. - Added Extended Mags support for 5.45mm guns. (Keep in mind the perk doesn't spawn in hunted, so this is mainly for the wiki.) - Fixed grenades going over garage doors. - Fixed locked slot indicators scaling incorrectly on smaller screens. - Updated some translations. ## Balance - Increased the amount of rocks in hunted map to 200 (from 180). - Slightly decreased the drop rates of Stoner 63 and RSh-12 in hunted mode. - Added the RPK-74 to the hunted mode gun locker loot table. - Added the MK-18 Mjölnir to the hunted mode golden airdrop guns loot table. - BLR 556 can now spawn in hunted mode. - Removed CZ-600 from viking chest guns loot table in hunted mode. - Removed PK-61 from regular airdrop guns and river chest guns. It is now a golden airdrop weapon. - Removed SVU-A from hunted mode. - Replaced RPK-74 mount in the tavern with Stoner 63. - Added Tango 51 to the hunted mode river chest loot table. - SVU-A - Damage decreased to 19 (from 21). - MP5k - Obstacle multiplier increased to 1.025 (from 1). - Fire delay increased to 62 (from 60). - Damage decreased to 12.75 (from 14). - Shot spread increased to 4 (from 3). - Move spread increased to 8 (from 7.5). - Dual MP5k - Shot spread increased to 4 (from 3). - Move spread increased to 6.75 (from 6). v0.28.1 - [8/6/2025] - Added a new shake to reload setting to mobile. - Fixed a bug where bullets would not damage obstacles like tables or bushes. - Fixed a bug where the experimental forcefield shield would respawn without the perk equipped after getting destroyed or after dropping the power vest. - Fixed a ground graphics issue in the shooting range building. - Fixed floor issues with the blue house basement vault layout. - Added Persian language. ## Balance changes - Sickle - Tier changed from "A" to "B". - Cooldown increased to 160 (from 150). - Attack cooldown increased to 140 (from 125). - Damage decreased to 20 (from 24). v0.28.0 - [8/4/2025] - **Hunted mode!** Added a brand new gamemode featuring all-new structures: - **Fox, Moose, and Bear Bunkers**: This trio of bunkers house the most powerful equipment in the game. The vaults containing equipment unlock after the 1st gas zone finishes shrinking. - **Sawmill**: Once run by the logging company Länsirämä, this long-abandoned facility is full of juicy loot, but be careful with the saw! - **Tavern**: The island's bar, bursting with loot and lore. Unlock the hidden basement for some goodies. - **Shooting Range**: Practice grounds for NSD employees. Open the secret vault in the office by hacking the server. - **Warehouse**: Unique variant for this mode. - **Carport**: Contains a parked pickup and some decent loot. - **Cabin**: A comfortable retreat with plenty of loot. - **Hunting Stand**: A small two-story building. Standing on the second floor lets you see as far as an 8x scope. - **Hollow Log**: Left over from the former logging operations on the island. - **Docks**: A place for small boats to dock. - **New perks & equipment!** - **Thermal Goggles**: Shows healthbars on nearby players, revealing their locations through cover, and highlights them on the map. Given by the **NTK-11 Halycon** helmet in the Fox Bunker. - **Experimental Forcefield**: Gain a slowly regenerating shield with 100 health. Given by the **ERV-3 Core** vest in the Moose Bunker. - **Hollow Points**: Boosts gun damage by 10%. Highlights players on the map for 5 seconds when hit. Given by the **AMP-4 Mule** backpack in the Bear Bunker. - **Overdrive**: Boosts speed, health, and adrenaline when getting a kill. Cooldown of 12 seconds. Given when you have all 3 pieces of special equipment. - **New guns!** Currently exclusive to Hunted mode. All are chambered in the brand new 5.45mm caliber. - **PSM**: A common 8 round semi-auto pistol, comparable to the G19. - **OTs-23**: A relatively common 15 round auto pistol. - **AKs-74u**: A common 30 round assault rifle. - **RPK-74**: A 45 round LMG (light machine gun). Found at the Tavern, Shooting Range, airdrops, and occasionally elsewhere. - **RPK-16**: A powerful 95 round LMG. Found in the reinforced crate at the Sawmill, golden airdrops, and rarely elsewhere. - **AN-94**: A powerful 45 round burst-fire assault rifle. Found only in the Tavern basement and golden airdrops. - **New melee!** Added pipe wrench, exclusive to Hunted mode. - **Harvest mode perk reworks!** - Added **Loot Baron** perk, giving bonus loot drops. - Grenades now explode on impact with Demo Expert. - Fixed Precision Recycling. - **Dynamic map scaling!** The map now scales automatically based on player count. - **New menu music!** Each mode has a new soundtrack, composed by Lil Craw. - Added lobotomy skin, which only drops from washing machines. - Added thousand yard stare emote. - Reduced fridge cola drop rates from 2-3 to 1-2. - The game now attempts to join a team whenever the team ID in the URL changes. - Fixed map ping issues. - Fixed misleading cargo ship stairs. - Fixed C4 being destroyable across layers. - Fixed reloading fists bug. - Fixed airdrops landing inside port warehouse. - Fixed being able to throw grenades over big oak trees. - Fixed place names on the map sometimes rendering too small. Technical changelog: - The gas can container now randomly replaces a damaged red container in the ship. - Added special sound changes to guns. Perks that provide a damage boost or a bullet modification will make the weapon sound different. - Added new level 4 equipment: power helmet, power vest, power backpack (hunted mode only). - Added new perks: loot baron (harvest mode only), thermo goggles (hunted mode only), experimental forcefield (hunted mode only), hollow points (hunted mode only), overdrive (hunted mode only). - Added a new ammo type: 5.45mm (orange). - Added six new 5.45mm weapons: psm pistol, ots-23 pistol, aks-74u assault rifle, an-94 assault rifle, rpk-74 light machine gun, rpk-16 light machine gun. - Added new structures: hollow log, shooting range, carport, fox bunker, bear bunker, moose bunker, cabin, sawmill, tavern, docks, hunting stand. - Added new obstacles: garage door, logs, lansirama crate, nsd crate, dead pine tree, pink metal automatic door, bulletproof glass door, wine barrel, toolbox, research desk, server, rpk74 gun mount, ak47 gun mount, an94 gun mount, hatchet mount. - Added additional river rock, river chest, tree and bush recolors for the new mode. - Added a new shield mechanic. The shield is a bubble around the player that fully protects from any incoming damage, like a second healthbar with no damage reduction. - Added new translation strings. - Added new melee: pipe wrench. - Fixed truck tire obstacle z-index. - Fixed a ground graphics issue with the port. - Fixed a bug where the map locations font size wouldn't be applied. - Fixed a bug where the gas timer coordinates would overflow and break the position of the container. - Fixed the issue with the misleading stairs in the cargo ship. - Fixed a bug where a building's floor image alpha would not be applied on the minimap. - Fixed the precision recycling perk functionality. - Fixed a bug where c4s could be destroyed from different layers. - Fixed a bug where map pings wouldn't be placed properly on the map if it was toggled/minimized. - Fixed a bug where airdrops could land inside the large aegis port warehouse. - Fixed a bug where consuming a healing item during a reloading action and then switching to fists, would trigger a reload action. - Reworked the demo expert perk. v0.27.4 - [7/15/2025] - Potential fix for joining issues. - Added heart emote. - Replaced blind walking emote with blindfolded emote. - Reduced the number of rivers on the normal map from 2-3 to 1-2. - Increased MP-153 capacity with Extended Mags perk from 8 to 12. - Added flags next to server names in the server selector, indicating the country they're in. - Fixed issue with the ceiling not being hidden in a corner of the cargo ship. - Fixed not being able to break the roadblocks in the bombed armory with hatchet/fire hatchet when getting up close to them. - Fixed medals displaying incorrectly on smaller screen sizes. v0.27.3 - [7/5/2025] - **New gun!** Added the FN FAL, a 7.62mm battle rifle which replaces the Lewis Gun. - **New emote!** Added wilted rose emote. - **Many optimizations!** Technical details: - Ported the server config to JSON to make it easier to use. - Separated the game world and UI using Pixi.js render groups, improving performance. - Removed unused properties from building definitions on the client, reducing file sizes and RAM usage. - Switched to a Pixi.js function to check for hardware acceleration, improving loading performance. - Switched from `Text` to `BitmapText` for the FPS/ping/network counters, improving performance and fixing a memory leak. - Added aim lines for dual guns on mobile. - Increased rarity of higher tier equipment in harvest mode. - Added a rare bathtub variant. - The M590M now spawns in the rare cargo ship vault variant. - Decreased pan stove spawn chance from 3% to 1%. - Standardized wall border radii. All indestructible walls now have square corners, while destructible walls have rounded corners. - Reduced pole health. - Redrew Suroi General Chat (lobotomy) emote. - Fixed Flint Lockbox being breakable with lower tier melees. - Fixed error joining/finding game on less populated servers. - Fixed occasional missing texture issues. - Fixed USAS-12 & M590M not firing when the mouse is too close to the player. - Fixed not being able to throw grenades over small bridges. - Fixed rivers pushing loot in bunkers. - Fixed obstacle explosions happening on the same layer as what destroyed them. - Fixed map ping wheel not working on fullscreen map when using keyboard binds. - Fixed emote/ping wheel moving when switching between emotes/pings. - Fixed "Hide Emotes" option not disabling emote wheel. - Fixed looped sounds (e.g. airdrop plane) continuing to play after the game ends. - Fixed jerky player rotation with responsive rotation on and movement smoothing off. - Fixed grammatically incorrect "You was finally killed" death message. - Fixed obstacle residues rendering below pallets. - Fixed plumpkin emote using wrong sprite. - Fixed barn ceiling disappearing with higher scopes. - Fixed missing water ripple particles in fulcrum bunker. - Fixed duplicate wall in lodge. - Fixed duplicate stump at campsite. - Fixed grenades being able to pass through/over the "ship oil source" obstacle. - Fixed hay shed ceiling issue. - Fixed porta potty door scaling. v0.27.2 - [6/18/2025] - **New guns!** 3 guns have been replaced with new ones with identical stats. - DT-11 -> **Stevens 555** - Flues -> **Badlander** - MP40 -> **MPX** - Redrew sprites for 6 guns: M3K, M590M, Model 37, MP-153, Vepr-12, USAS-12 - Revamped sprites for 17 guns: ACR, AK-47, ARX-160, CZ-75A, G19, HP-18, M1 Garand, M16A2, MCX Spear, Mini-14, PP-19 Vityaz, RSh-12, SAF-200, SR-25, Stoner 63, Vector, VSS - Weapons in the inventory now display larger. - **New emote wheel!** Allows for up to 6 emotes. - **Healing item residues!** Added residues that drop when healing items are used. - The distance grenades are thrown on mobile now depends on joystick position. - Replaced the Flint Stone with the **Flint Lockbox**, which is easier to spot on the map. - New AK-47 sounds. - Added a new filter for sounds on different layers. - Walls no longer shrink when damaged. - Added missing wall outlines to port office. - Optimized wall and gun mount rendering. - Plain color skins are now rendered using tints. - Tweaked Flint crate texture. - Improved NSD Logo emote. - Removed setting for colored weapon slots. (Slots are now always colored.) - Mobile UI fixes. - Fixed issues with mode switching. - Fixed bunkers occasionally spawning on top of each other. - Fixed high RAM usage on some devices by changing the way textures are loaded. - Fixed the "JoinPacket not received after 5 seconds" error for good. - Fixed layers not updating correctly when switching between spectated players. - Fixed trees rendering below building ceilings. - Fixed stray hitbox in lighthouse. - Fixed missing silo hitboxes. - Fixed destructible flare bug. - Fixed vats in the rare cargo ship vault variant being destructible. - Fixed missing infection mode ambience. v0.27.1 - [5/24/2025] - **New bunker!** Added the **Fulcrum Bunker**, a medium-sized bunker which is partially flooded. - **New gun!** Added the **SVU-A**, a high-powered battle rifle chambered in 7.62mm. It's found only in the new Fulcrum Bunker. - Replaced the Radio with the **Flare**, an improved way of calling airdrops. - Infection has been temporarily removed from the mode rotation. It will return in the future with some improvements. - Added another variant of the vault in the cargo ship. - Fixed an issue where C4 couldn't be destroyed in certain cases. - Fixed infinite grenade glitch. - Temporarily disabled a filter which was causing audio issues. It will be re-enabled in the future with some improvements. - Increased ShAK-12 ammo spawn amount from 30 to 50. - Fixed duplicate crate in port warehouse. - Fixed lighthouse ceiling being hidden incorrectly when standing in a certain spot. - Replaced planted bushes residue in infection mode. - Updated some translations. v0.27.0 - [5/10/2025] - **Overhauled port!** The **Port** has been completely redesigned, with a brand new ship and a greatly improved layout. - **New building!** Added the **Lighthouse**, which replaces the sea traffic control. - **New gun!** Added the **ShAK-12**, a powerful battle rifle chambered in .50 Cal. It can be found in the briefcase and in airdrops. - **New obstacle!** Added the **Buoy**, which spawns in the ocean and can be used as indestructible cover. - **Ambience!** Added ambient river, ocean, and wind (in normal mode) sounds. - Fixed an issue where game objects would become invisible after quitting or dying inside of a bunker. - Fixed an issue where explosions wouldn't have sound with cooler graphics enabled. - Fixed issues and inconsistencies with melee collisions. - Baby plumpkins in harvest mode have been reverted to their pre-infection mode behavior. - Fixed map pings not showing in bunkers. - Tweaked melee and emote animations. - Removed echo from CZ-600 reload and MP5k fire sounds. == Technical Changelog == - Removed oil tanker ship. - Ship Carrier skin now spawns on the control room of the new cargo ship. - Completely reworked the port complex. - Added new obstacles: buoy, small sandbags, lamp, powered vault door, silo, mutated forklift (yellow thing that lifts containers). - Added new buildings: control center office (port), large truck, small truck, truck container(s), cargo ship, AEGIS warehouse (port). - Added new container variants: damaged, military, gas can. - Added new weapon: ShAK-12, a 50 caliber auto. - Pallets now have spawn variations. There are 6 different layouts. - Added water overlay functionality for obstacles. Currently applies to crates, sandbags, control panels, barrels and the buoy. - Added a new functionality for building ceilings. - Added a new ambient sound for the cargo ship. - Added new skins: cargo wave, military camo. - Added river and ocean ambience. v0.26.0 - [5/5/2025] - **New structures!** Added 2 structures exclusive to harvest mode. - **Campsite:** An outdoor getaway with a fire pit, tents, pumpkin patches, and more. - **Breached Dam:** While it no longer serves its original purpose, this dam remains a useful bridge across larger rivers. - **New perks!** Added 2 new perks, also exclusive to harvest mode. - **Combat Expert:** Decreased reload time. - **Precision Recycling:** Hitting an enemy with two bullets in a row refunds two bullets back into the magazine. Does not apply to shotguns. - **New gun!** Added the **MP-153**, a powerful slug shotgun also exclusive to harvest. Found at the Campsite and in golden airdrops. - **New consumable!** Added the **Vaccine Syringe** to infection mode. It cures infection, grants temporary immunity, and restores 50 adrenaline. - **Layer overhaul!** - You can now hear sounds on all layers. Sounds below/above you are muffled. - Transitions between layers are smoother. - Stairs are less buggy. - New emote! Added Hot Face emote. - Improved building ceiling logic. - Fixed an issue where ceilings were hidden when they shouldn't be in certain cases. - You can now see inside buildings from slightly further away. - The Sickle is now an automatic melee. - Added translations for perks. v0.25.1 - [4/11/2025] - Switched back to normal mode. The new schedule is as follows: 1 week normal, 1 week harvest, 1 week normal, 1 week infection. - **UI improvements!** The menu now scales much better on smaller screens. We have a full UI overhaul planned for the accounts update. - **Client optimizations!** Several optimizations have been made to reduce the game's resource usage. - Audio is now loaded from a single file, improving loading times and reducing RAM usage by ~100 MB. - All audio in the game has been reprocessed, reducing file sizes and loading times, and RAM by another ~40 MB for a total of ~140 MB savings this update. - Spritesheet metadata is now loaded only for the active mode, not for every mode, which should also help loading times. - Added 2 emotes: Whale, Sun and Moon. - Added backlinks to a number of .io game websites. Promotion by these sites will help boost player counts. - Fixed an issue with guns being able to shoot through walls. This fix should also improve server performance. - Adjusted the health of various obstacles. - Desks: 120 -> 100 (6 hits with fists -> 5) - Filing cabinet: 125 -> 100 (6 hits -> 5) - RSh-12 case: 80 -> 150 (4 hits -> 8) - Adjusted desks loot table. - Improved M1895 fire sound. - Made Vaccinator more common from airdrops. - Fixed explosive weapons not swapping when killing players/destroying plumpkins with the explosion. - Fixed weapons not swapping when a downed player bleeds out. - Certain explosion decals now fade after 30 seconds. v0.25.0 - [4/1/2025] - Infection mode! Added a brand new gamemode. - A deadly virus has taken over the normal map, turning it purple. - Baby plumpkins, with 2 new variants, cover the map. They now regenerate every 30 seconds. - New perks! - Infected: Increases speed by 25% and damage by 20%, but health is decreased by 25% and drops over time. Adrenaline decays 10x faster. Every second, there's a 5% chance of infecting players within 20 map units. - Immunity: Cures infection and makes you immune to it for 15 seconds. Granted by the Vaccinator (see below). - New guns! - Seedshot: Shoots explosive seeds that stick to players and obstacles. Infinite ammo. Found in the blue house basement. - Vaccinator: Shoots needles which grant Immunity (see above), heal teammates, and slow down enemies. Infinite ammo. Found in the headquarters and airdrops. - Added 4 new emotes: Plumpkin, Satisfied Face, Lag, Logged. - Added a new skin: Celestial. - Added Dutch language. - Added default switch sound for weapons. - Updated Lewis gun reload sound. - Edited the generator sound to be quieter and loop more cleanly. - Removed the big oak tree from normal (and infection) mode. - UI performance optimizations. - Changed loading screen background color. - Changed the way textures are loaded to prevent potential issues and lag when initially joining. - Fixed an issue with the airdrop plane sound continuing to play at a constant volume after the game ends. - Fixed an issue where attempting to pick up a 2nd dual wieldable gun while the slot was locked would delete the 2nd gun. - Fixed an issue where destroying a bush while inside of it would break bush particles. v0.24.2 - [3/22/2025] - Grenade overhaul! - Grenades now have visible height. - C4 is now a proper throwable. Nerfed explosion damage from 150 to 130. - Team improvements! - Leaders now get a Ready button like everyone else. - Games only start when everyone is ready. - Added a "Force Start" toggle allowing leaders to start the game even if everyone isn't ready. - Leaders can now kick players. - Removed capital letters from team codes to avoid confusion. - The team URL is now displayed in a monospace font. - New gun sounds! - Trimmed all weapon sounds, and converted from stereo to mono. - Adjusted gun reload sound durations to more closely match reload time. - Replaced the following sounds: - ACR: reload, switch - CZ-75A: reload, dual reload, switch - HP18: switch - L115A1: reload - MG36: reload, switch - Mk-18 Mjölnir: reload, switch - Mosin-Nagant: switch - Negev SF: reload - PP-19: reload, switch - SAF-200: reload, switch - Tango 51: switch - Fixed issues with some settings not loading correctly. - Fixed badges not working in the team menu. - Fixed an issue with smoke position over/underflowing at the edges of the map. - Reverted baseball bat animation. - Reverted fridge texture. v0.24.1 - [3/16/2025] - Added 3 new emotes: side eye face, man face, zombie face. - Rewrote the killfeed code. - Rewrote server to use uWebSockets.js. - Various client performance improvements. - Added particles and sound effects when entering/exiting bushes. - Updated AUG world and killfeed images. - New washing machine, cooler, and refrigerator textures. - Added an option for an alternate texture loading method, which can help with high RAM usage in Chromium based browsers. - Fixed dead players not being ignored in the spawning algorithm checks. - Updated some translations. v0.24.0 - [2/25/2025] - Added the memorial. - Added 2 new guns: MP5k, PK-61. - Added an experimental screen recording feature. - Added more customization options for mobile joysticks. - Added leek and emoji_50 emotes. - Rebalanced the gas. Games are now 6 and a half minutes long, up from 5 and a half, and the gas is less aggressive with a more exciting final circle. - Player movement speed has been increased. - Adrenaline is now more effective at lower levels, and slightly less effective at higher levels. - Players now naturally regenerate health at a rate of 1/second. - Gauze now heals 20 health, up from 15. - The time to use tablets has been reduced to 4 seconds, down from 5. - 2x is now the default scope across all modes. - All snipers except the CZ-600 now spawn with a scope. - Mosin-Nagant, RG Scout, Mk-18 Mjölnir: 4x - Tango 51, VKS Vykhlop: 8x - L115A1: 16x - Made the pan smaller. - Buffed M590M, BLR 556, SAF-200, and Negev. - Nerfed Vector range. - The HP-18 is now twice as effective against obstacles (obstacle multiplier 0.5 -> 1). - Reduced the health of several obstacles, including the box, trash bag, dumpster, trash can, and large refinery barrel. - Increased obstacle damage multiplier to 2x for most explosions. - Tweaked dumpster loot table. - Redesigned scope sprites. - The 15x scope has been renamed to 16x. - Updated world sprites for 14 guns. - Reduced the bullet opacity of suppressed guns. - Rewrote code for the news page, and added pagination. - Added Model 37 and SKS gun mounts to the green house. - Decreased the chance for the pan stove to spawn from 5% to 3%. - Increased the chance for the Stoner 63 to spawn in the refinery from 1% to 5%. - Player names in team modes now match the color of the player indicator. - Optimized smoke grenade performance. - Added new melee weapon animations. They will be further improved in the next update. - Added cracks to the breakable wall in the bombed armory to make it more obvious. - Removed casing sounds from SAF-200 and VSS firing sounds. - Mobile UI tweaks. - Updated DEagle loot image. - Updated Negev killfeed image. - New K-bar switch sound. - Removed background noise from Stoner 63 reload sound. - In team modes, the death screen now shows "You died." instead of "Your team was eliminated." unless everyone on your team is dead. - The "your did it" badge is now only shown when winning with 0 kills and 0 damage. - Updated various translations. - Refactored server code, allowing for easier scalability and making the game easier to deploy for server hosters. - Fixed players spawning too close to each other. - Fixed the news and rules pages not being scrollable. - Fixed perks not showing when movement smoothing is disabled. - Fixed perks not updating when spectating. - Fixed some issues with river obstacle generation. - Fixed missing game over stats translations. - Fixed a pan collision bug. - Fixed the barn spawn hitbox not including the adjacent hay shed. - Fixed the action timer being hidden when switching between players when spectating. - Fixed switch sound not playing for dual guns. - Fixed some issues with reporting. - Fixed a bug with cooler graphics gun gas particles. - Fixed the plumpkin bunker mixers spinning too slowly. - Fixed the Rules & Tutorial close button being too wide on mobile. v0.23.1 - [1/27/2025] - Added the pan and the pan stove. - Added 10 new emotes. - The gas now shrinks more gradually. - Increased movement speed slightly. - Redesigned equipment loot and world images. - Bridges are now more common, thanks to improvements and fixes in generation code. - Optimized sounds and improved sound loading, reducing RAM usage by about 150 MB. - Various under-the-hood optimizations. - Improved mobile UI. - Improved performance on main menu. - Added a scope to the Mosin-Nagant to help differentiate it from other guns. - Limited radios to 3 uses to prevent abuse. - Slowed down scope animation. - Added the ghillie suit as a possible drop from the washing machine, and increased the chance of the basic outfit dropping. - Downed players no longer play bleeding noises after the game has ended. - New floor patterns in armory and refinery. - Decreased box texture outline thickness. - Updated some translations. - Fixed the page reloading after winning the game in some cases. - Fixed the game switching to spectating immediately on death. - Fixed teammate names not updating when spectating. - Fixed the font for teammate names not loading. - Fixed issues with several textures: - Plumpkin bunker floor - Airdrop crate - Speaker - Fire hatchet case - Container ceiling - Port warehouse door - Refinery explosion debris - Sound Designr badge - Donatr badge - Fixed the color of the ghillie suit exactly matching the color of grass (it's supposed to be slightly darker). - Fixed objects visibly disappearing when switching from a higher to a lower scope. - Fixed the "Hide Emotes" option making it impossible to use map pings, and hiding team emotes (i.e. requesting healing items and ammo). - Fixed menu music not looping. - Fixed some server crash exploits and improved error handling. v0.23.0 - [1/15/2025] - Added mode switching. - Added a variation of the blue house with a basement. - Added the river hut. - Stats are now shown for everyone on your team on the game over screen. - Added an improved debug readout, accessible by binding the "Adjust Network Graph Style" keybind. - Added back most of the emotes removed in the previous update, tweaked some emotes, and added 1 new emote. - Better textures for healing items. - Improved textures for grenade, melee, AEGIS, Flint, and ammo crates, and boxes. - Changed the way textures are loaded, improving loading times. - Improved socials on main menu. - Improved barn layout. - Nerfed USAS-12 and M590M. - Rebalanced Negev. - Removed RSh-12 from the headquarters, as it's now found in the blue house basement. - Removed SR-25 from airdrops in Harvest mode. - Dual M1895 now spawns with 42 rounds of 7.62mm instead of 28. - The briefcase in Harvest mode now has a chance to contain the M1 Garand. - New CZ-600 and MP40 sounds. - Adjusted Micro Uzi and MP40 sounds. - Adjusted Lewis Gun and USAS-12 killfeed images. - Adjusted Lewis Gun, USAS-12, and M1895 loot images. - Renamed RGS to RG Scout, Negev to Negev SF, and MG-36 to MG36. - Adjusted container colors. - Improved textures for the bunk bed and life preserver. - Ambient sounds now fade in/out when entering or exiting bunkers instead of pausing abruptly. - Obstacles that are normally hidden on the minimap (e.g. Flint crates) that generate as part of a building are now shown on the minimap. - Keybinds are now more permissive and will autocorrect invalid keybinds. - Updated various translations. - Fixed bugs with explosions. - Fixed "JoinPacket not received after 5 seconds" error. - Fixed page reloading when the game switches between solos/duos/squads. - Fixed 2x scope dropping from players in Harvest mode. - Fixed poor distribution of obstacles in rivers. - Fixed being able to throw grenades over the vault door in the Plumpkin bunker. - Fixed an issue with fonts occasionally not loading in game. - Fixed translation/language percentages going higher than 100%. v0.22.2 - [1/1/2025] - Replaced world images for all guns, and renamed some guns. - Switched the game back to Harvest mode. - Removed spread penalty from dual pistols. - New CZ-600 sounds. - Buffed G19 and CZ-75A. - Increased SKS ammo spawn count (30 -> 60). - Buffed Sickle. - Removed 8 rarely used emotes. - Fixed glass automatic doors continuing to play sounds after destroyed. - Fixed loot collisions not checking for layers. - Mobile improvements. - Updated languages (and added a new one). - Tweaked gun casings. v0.22.1 - [12/22/2024] - Switched to Harvest mode. The game will switch back to normal mode Dec 23 at 8 PM EST, then back to Harvest on Dec 31, 8 PM EST. - Fixed badges in the custom team menu not rendering. - Fixed CZ-75A killfeed image scale. - Fixed teammate container UI overlapping with the gas timer. - Fixed teammate container UI scaling incorrectly at some screen sizes. - Fixed game crashes with a language other than English selected. - Fixed some obstacles not having snow in port and large bridge. - Fixed downed players not being able to see door interact messages. - Fixed bullet whiz sounds playing for bullets on different layers. - Fixed the large bridge occasionally spawning in the ocean. - Fixed a bug where the killfeed wouldn't show who finished off a downed player. - Added a new language select dropdown menu. - Gun mounts are now drawn dynamically, freeing up spritesheet space. - Updated Vietnamese and Estonian translations. - Added Brazilian Portuguese translations. - Decreased the emotes' lifetime to 2 seconds (from 4). - Shortened SKS full reload time from 3.2s -> 2.4s. v0.22.0 - [12/10/2024] - Implemented a rate limiting function for Emotes and Team Pings. Continuously spamming emotes or pings will now disable your emote wheel for 5 seconds. - Added a new blue house vault layout. - Added a new warehouse layout. - Fixed an issue where mode/map particles would spawn in underground layers (Note that this might also affect higher-level layers than Ground layer). - Implemented additional code to make event button switching easier. - Fixed the rotation of the two "Dumpster" obstacles in Port. - Pallets can now be destroyed (with explosions only). - Reworked sickle's swing animation. - Fixed the scale of team/item-requesting emotes (Cola, Medikit, Gauze, Tablets and the ammos). - Added an exclusive Donatr badge. It can be obtained by donating to the game and messaging a game manager. - Added new guns: blr (5.56mm low-capacity DMR), rgs (5.56mm high-capacity sniper rifle). - Replaced cz-600 with rgs in red tugboat's crate. - Updated the loot images for the following guns: tango 51, cz-75a, flues, mini-14, mosin-nagant, model 37, hp-18, m16a4. - Changed the name of VSS to "VSS Vintorez". - Changed the name of PP-19 to "PP-19 Vityaz". - Changed the world image of cz-75a. - Added new obstacles: ice pick case, frozen crate, red gift, green gift, blue gift, black gift, purple gift (winter map only). - Added new skins: light choco, frosty (winter map only). - Added new building: celebration place (winter map only). - Reworked Ice Pick (obtainable only in winter map now). - Removed the singular christmas tree spawn from the winter map (spawns in celebration place now). ## Balance changes - Lewis Gun - Damage increased to 16.5 (from 16). - Fire delay decreased to 115 (from 120). - Speed penalty changed to 0.7x (from 0.65x) - Obstacle multiplier reduced to 2 (from 2.5). - Vector - Damage decreased to 9 (from 10). v0.21.7 - [11/17/2024] - Fixed glitched river generation. - Teammates' C4 is now colored. - Fixed C4 exploding after destroyed. - Added an emote. - Minor optimizations. - Adjusted MP40 loot and killfeed sprites. v0.21.6 - [11/13/2024] - Fixed 2x scopes not dropping. - Fixed badges having the wrong file path. - Fixed mobile home windows having a hitbox after destroyed. - Recolored pine tree sprite. - Updated sickle animation. - Fixed play button text alignment. - Reduced ammo spawn amounts for MG36 and M16A4. v0.21.5 - [11/11/2024] - Switched from Harvest mode to Classic mode. - Major code refactors. - Improved animations for melee weapons. - Rebalanced Flues. v0.21.4 - [11/6/2024] - Fixed a critical bit stream vulnerability. - Fixed broken bridge spawning. - Added bullet whiz sound effects. - Nerfed USAS-12, M590M, and Flint Stone spawns. - Small improvements to Bombed Armory. - Added awhhmahgawd emote. v0.21.3 - [11/3/2024] - Halloween mode is over. - Redesigned the warehouse. - Improvements to custom teams. - New grass and river bank colors for normal mode. - Updated ammo crate texture. - Fixed all play buttons being disabled when a server can't be reached. - The game now makes up to 3 attempts to query servers for info. - Minor performance improvements and code refactors. v0.21.2 - [11/2/2024] - Fixed an exploit allowing hackers to join games late. - Fixed another exploit with the Lycanthropy perk. - Fixed swapped weapons not being preloaded with ammo. - Fixed weapons dropped from gun mounts glitching through walls (really this time). - Minor improvements to the Costumed perk. - Redesigned normal mode trees. - Decreased rarity of Tango 51. - Increased rarity of RSh-12. v0.21.1 - [11/1/2024] - Fixed a few exploits with the Baby Plumpkin Pie and Lycanthropy perks. - Increased max players per game to 70. - Major airdrop buffs. - Fixed issues with loot from gun mounts glitching through walls. v0.21.0 - [10/31/2024] - Added v2 of Halloween mode. - Added 13 Halloween-exclusive perks. - Buffed Model 89 and DT-11. - Slight tweaks to SKS sprites. - Fixed team pings rendering below airdrop parachutes. v0.20.1 - [10/28/2024] - Tweaked some style issues on assets. - Made loot barrel, gold rock, and Lux crate drop better loot. - Increased loot tree spawn count from 1 -> 4. - Buffed SKS: - Damage 20 -> 23. - Bullet Speed 0.26 -> 0.27. - If not entirely empty reloads 2 rounds at once. - Buffed Model 89 reload speed 0.5 -> 0.4s. - Nerfed M590M spawn rate. - Buffed RSh-12 and Tango-51 spawn rate. - Reduced USAS and M590M range. - Fixed sound panning issue. - Minor server improvements. - Made 2x scope un-droppable for fall mode. v0.20.0 - [10/27/2024] - Added harvest mode. - Added 12 perks. - Added structures: Plumpkin Bunker, Lodge, Barn, Bombed Armory, Tents, Outhouses, and Hay Sheds. - Added guns: SKS (7.62mm DMR), VKS Vykhlop (.50 Cal suppressed sniper), Mk-18 Mjölnir (.338 Lapua Magnum DMR). - Overhaul to matchmaking algorithm. - Reduced max players per game to 60. - Nerfed grenade boosting. - Ammo crates now drop 2-3 pieces of ammo. - The Model 89 is now more common in normal mode. - Increased M1 Garand damage from 39 to 48. - Increased SR-25 damage from 28.5 to 33. - New AK-47, M16A4, and Vector sounds. - New Flues and G19 fire sounds. - Fixed bullets not damaging bushes and tables. - Fixed occasional "Error joining game" issues. v0.19.1 - [9/28/2024] - Fixed "Error joining game" issue - Fixed requesting/dropping ammo not working - Fixed grenades sometimes being thrown to the right on mobile regardless of joystick position - Fixed issues with ghost teammates (hopefully) - Fixed grenades not going over bridges - Fixed bridge spawning issues (mostly) - Fixed missing large bridge hitboxes - Fixed healing particles from players on 1st floor showing on 2nd floor - Fixed airdrop parachute appearing above the gas - Fixed teammate name Z index - Replaced the logo on the loading screen with a png file, which should fix glitches with it on some devices - Fixed mobile players moving 2.5% faster than PC players - Fixed reload icon showing for throwables on mobile - Major structures now spawn more evenly throughout the island - "Not enough space," "Better item equipped," and "Radio cannot be used here" messages are now shown in their respective situations - Added trophy emote - Health regeneration from adrenaline is now linear - The DEagle now spawns rarely as world loot - 2-3 rivers now spawn per map, instead of a fixed 3 - There is now a limit of 1 large river per map - Reverted CZ-600 sounds - Reverted Vepr firing sound - Improved ceiling collapse sound v0.19.0 - [9/22/2024] - Removed Barrett M95. - Added code support for multi story buildings. - Added code support for sliding and automatic doors. - Added new spectate menu (mobile only). - Added new ammunitions: .50 cal and .338 lapua magnum. - Added new throwable: C4. Place it and use the set keybind or use the button in the HUD to detonate it. C4s can be destroyed if shot or punched. - Added new guns: RSh-12 (50 cal assault revolver), Deagle (50cal pistol), L115A1 (338 lapua magnum sniper rifle) - Added new melee weapons: falchion, fire hatchet. - Added new obstacles: metal door, speaker, trash can, trash bag, dumpster, falchion case, golden aegis case, computer desks, glass door, grey office chair, file cart, file cabinet, couch parts, white small couch. - Added new buildings: AEGIS Headuarters, Small Bunker, Blue House. - Added new badges: suroi general chat, suroi logo, colon three. - Added new skins: Gold Tie Event (headquarters only), Ship Carrier (oil tanker ship only), NSD Uniform (armory only). - Added ambient sound to port. - Added a second layout for the red house. - Added a new pickup/switch sound for the Crowbar. - Added pickup/switch sounds to Gas Can and K-bar melee weapons. - Added a new firing sound for CZ-600, ACR, SR-25, Vepr-12, PP-19, Stoner 63 (casing removed from sound), AK-47 (casing removed from sound), MCX Spear. - Added a new reload sound for CZ-600. - Added trash can obstacle to refinery, armory, green house and shed. - Added dumpsters to port. - Added .50 cal and .338 to ammo crates. - Added .50 cal to ground loot table (very rare). - Added a donate button in the menu. - Fixed an issue where dropping throwables would switch to the next throwable slot, resulting in the wrong throwable getting dropped. - Fixed an issue where the health bar animation would get stuck. - Fixed an issue where control panel would reset it's health when used. - Fixed an issue where dropping loot would spawn it in a random circular position. - Fixed an issue where ghillie suit fists would not get tinted in the inventory/weapon slot. - Fixed an issue where the spectating menu would become visible again (if was set to invisible) when switching through players to spectate. - Fixed a bug where crowbar would damage objects through walls. - Fixed a bug where social links would redirect into their page, instead of opening a new tab. - Fixed grenade physics and added additional raycasting collisions to avoid any future bugs. - Fixed some corrupted svg ceilings. - Improved residues for river obstacles. - Model 89 now uses 50 cal ammunition instead of 12.7mm. - Tweaked Model 89 colors (this includes bullet tracer color). - Redesigned cargo ship and oil tanker ship layout. - Redesigned port warehouse ceiling. - Redesigned ammo ui. - Redesigned angry face emote. - Redesigned airdrop crate, particles and aidrop metal crate. - Redesigned gun case texture. - Optimized input code. - Skin loot images not render with fists. - Removed the confirmation alert when reporting a player. ## Balance changes - M16A4: - Damage decreased to 19 (from 21). - Shot spread increased to 2 (from 1). - Move spread increased to 4 (from 2.5). - HP-18 - Shot spread decreased to 18 (from 24). - Move spread decreased to 22 (from 28). - G19 - Shot spread decreased to 5 (from 7). - Move spread decreased to 10 (from 14). - Damage increased to 13 (from 11.75) - Dual G19 - Shot spread decreased to 7 (from 10). - Move spread decreased to 15 (from 18). - CZ-75A - Shot spread decreased to 8 (from 12). - Move spread decreased to 14 (from 19). - Range decreased to 70 (from 85). - Dual CZ-75A - Shot spread decreased to 14 (from 17). - Move spread decreased to 25 (from 35). v0.18.3 - [7/15/2024] - Added ability to ask for special ammos you don't have - Ended radio event - Optimized spritesheets for faster loading - Improved translations - Fixed airdrops spawning on top of each other - The kill leader is now cleared when they disconnect v0.18.2 - [7/4/2024] - Re-added firework launcher and confetti grenade to golden airdrops - Massively increased radio spawn rates - Translated the game into 12 languages - New obstacle: barrel cache - Added swing sounds for more melees - Added shockwave effect for explosions (cooler graphics only) - Removed watermelon skin - Fixed duo mode not working v0.18.1 - [6/20/2024] - New obstacle: tree cache - New melee weapon: hatchet - New skin: lumberjack - Redesigned backpack world images - Backpacks are now tinted based on skin - Trees can now spawn in clumps - Added an option to lock weapon slots - Added "Cooler Graphics" option - Added status text to the loading screen - Added killfeed animations - The birthday event is over - Players now receive kill credit for players they knocked out, but were killed by the gas, bled out, or killed by teammates - Rebalanced map generation - Removed a gap between the large bridge and its sandbags that allowed passing through - Teammate icons now dim when the player disconnects - Tweaked couch texture - Walls are now rendered differently - Fixed teammate names not showing up sometimes - Fixed another infinite grenade glitch - Fixed issues with auto pickup on mobile v0.18.0 - [6/8/2024] - Temporarily added squads - Added large bridge and construction site - Added birthday cake skin and obstacle, firework launcher, confetti grenade, and firework warehouse - Improved moderation system - Added watermelon skin - Added Muller, Hi5, fake, hack = ban, and colon three emotes - Added crawling animation for knocked out players - Added inventory slot animations - Added emote categories - New Mosin top down - New ammo crate, forklift, pallet, couch, and life preserver textures - Improved mobile and spectate controls - Improved loot physics - Badges now display next to names when spectating - Adjusted the length of some reload sounds - Changed the way updates from the server are handled, which should improve smoothness - Added LMGs to briefcase loot table - Adjusted pine tree hitbox - Kill feed is now hidden when map is open - Fixed issues with team pings - Fixed badges - Fixed infinite health by spamming healing items while knocked out - Fixed team emotes working in solo - Fixed players not rendering correctly after being revived - Fixed drop sound not playing when dropping weapons with fists equipped v0.17.1 - [4/20/2024] - The game now switches between solos and duos every 24 hours - Buildings now spawn more evenly throughout the map - Each game now runs on its own thread - Nerfed the gas - The gas now has a higher chance of shrinking towards the edges of the map - Teammates are now removed if they leave within 10 seconds of joining - You now spectate your teammate by default in duos - Spectating previous/next players now loops through the list - Made teammate names cyan and bold for improved contrast - All map pings, except airdrop and arrow pings, now disappear after 10 seconds - Doors no longer close automatically on mobile - Dual guns are now picked up automatically on mobile - Fixed infinite throwable and ammo glitches - Fixed the game not loading on some mobile devices - Fixed throwables not dropping when knocked out - Fixed a bug allowing players to use scopes in buildings - Fixed spawning close to other players - Fixed spawning far away from teammates - Fixed spawning in the same place repeatedly when playing in a custom team with only one player - Fixed crashing on joining game when playing in a custom team - Fixed matching with dead/disconnected teammates - Fixed special skins (e.g. Ghillie Suit) not dropping on death - Fixed health bar animation not updating properly sometimes - Fixed visual glitches with knocked out players - Fixed loot and death markers animating when they shouldn't - Fixed reviving not being canceled when the player being revived despawns - Fixed knocked out players not dying if their teammate despawns - Fixed ping counter always displaying, even if disabled - Fixed misaligned rules close button v0.17.0 - [3/31/2024] - Added duos - Added 3 new guns: MG5, Negev, MG36 - Added green house - Added 7 new skins - Added 2 new emotes - Added option to disable emotes - Redesigned red house - Doubled gas damage - New melee weapon textures - New radio texture - Added ground loot to buildings - New melee crate texture - Ammo crates now drop 10 12.7mm ammo instead of 1 - Small improvements to various textures - Various performance optimizations - New wiki icon on menu - Fixed items glitching through porta potty and refinery walls - Fixed the port spawning on top of rivers - Fixed clicking on players to spectate them - Fixed off center number in action countdown v0.16.2 - [3/3/2024] - Fixed win/death emote related issues causing the server to crash v0.16.1 - [3/3/2024] - Added 5 badges - Fixed snipers not shooting on mobile - Fixed bridge spawning issues - Fixed rivers pushing loot on bridges - Fixed an issue causing the game not to load if you previously had the Fireball skin equipped - Fixed players rendering below tugboat stairs - Fixed glitchy win/death emote selector - Fixed phantom airdrop ping circles - Fixed missing control panel killfeed icon - Mobile home floor and ceiling tweaks - Tweaked oil tanker pipes - New Distant Shores fist image v0.16.0 - [2/25/2024] - Added 3 structures: tugboat, sea traffic control, bridges - Added 2 guns: Model 89, CZ-600, PP-19 - Added river crate - Added lily pads - Added grenade box - Added win and death emotes - Added skin: Distant Shores - Added a loading screen - Scope is now reduced to 1x inside of smoke - Added quit button to spectate menu - Nerfed HP18 - Added 12.7mm and Curadell (radio ammo) to ammo crates - Made rivers slightly narrower - Added a strap to the M1 Garand loot image, to make it easier to tell apart from the Mosin - New Curadell loot image - Improved mobile home and porta potty footstep hitboxes - Removed Fireball and Blueberry Smoothie skins - Fixed grenades sometimes going to the right on mobile regardless of joystick position - Fixed not being able to cycle throwables by clicking/tapping on the slot - Fixed aim line not showing up on mobile v0.15.0 - [1/14/2024] - Added frag grenades and smoke grenades - Added armory and mobile home - Added 2 guns: Vector, Vepr-12 - Redesigned port - Added oil tanker - Added 2 melees: maul, seax - Overhauled UI - Added river rocks - Redesigned 2 skins - Added 6 skins - Disabled winter mode - Increased movement speed slightly - Increased tick rate - The flint stone no longer drops healing items - Adjusted melee weapon stats - Adjusted obstacle multipliers for explosions - Smoke now spawns when airdrops land - The fists icon now changes with the equipped skin - New airdrop ping sound - New dry fire sound v0.14.0 - [12/7/2023] - Winter mode reskin - Added dual wielding - Added circular action timer - Added ability to cancel actions on mobile - Improved river generation - Rivers now render smoothly - Loot now flows down rivers - Prevented players from joining earlier on more active servers, and later on less active ones - Decreased Model 37 fire and switch delays to 900 ms - Increased map grid size - Added 2 emotes: duel, wave - New airdrop killfeed icon - New helmet pickup sound - Fixed airdrops spawning in the gas - Fixed airdrop pings not showing up sometimes - Fixed picking up skins on mobile v0.13.0 - [11/27/2023] - Added airdrops - Added 3 new guns: Barrett M95, M1 Garand, ACR - Added 3 new skins: Stardust, Aurora, Ghillie Suit - Tweaked loot tables - Improved building visibility - Improved river generation - Improved mobile layout - Migrated from Webpack to Vite - The Stoner 63 now has a 1 in 100 chance of spawning in the refinery - Rebalanced guns - Added unique pickup sounds for helmets, vests, and packs - Tweaked kill feed icons - New M1895 switch sound - Updated MP40 reload sound - Obstacles now play only one hit sound at once - 2 blocks of ammo are now dropped along with guns, instead of 1 - Increased maximum size of ammo stacks dropped by dead players - Disallowed extended ASCII characters in usernames - Fixed gas always shrinking to the center of the map - Fixed barrel smoke particles not showing - Fixed door hitbox issues - Fixed used toilets never spawning in the house - Fixed "Connection lost" issue when spectating a winning player - Fixed spectate options not hiding when fullscreen map is shown - Fixed players being promoted to kill leader after death v0.12.5 - [11/18/2023] - New birch tree, mossy rock, and cracked rock textures v0.12.4 - [11/17/2023] - Increased map size - Increased obstacle and building spawn rates - Fixed matchmaking issues v0.12.3 - [11/17/2023] - Fixed matchmaking system issues - Fixed punishment system issues v0.12.2 - [11/13/2023] - Re-added responsive rotation option (formerly client-side prediction) - Updated equipment names - Report system improvements - Major code refactors - The game no longer waits for player counts to load if a server is already selected - Changed default keybinds for using healing items - Fixed inventory corruption issues - Fixed "Error joining game" issues - Fixed issues with auto pickup on mobile - Fixed interact messages saying you can pick up items that you can't - Fixed guns not being switched to automatically when picked up - Fixed issues with disabling mobile controls v0.12.1 - [11/5/2023] - Added kill leader sounds - Added button to spectate kill leader - Added options to import, export, and reset settings - Ended Halloween mode - Added input buffering - Added an option to disable antialiasing - Major code refactors - UI improvements - New default skin: HAZEL Jumpsuit - Rebalanced some guns - Changed equipment names to be less confusing - Changed default keybinds for healing items - Generator now emits smoke when running - Removed random kill words - Improved printer skin - Fixed issues with keybinds resetting - Fixed scope switching not working - Fixed kill messages not being shown when spectating v0.12.0 - [10/29/2023] - Added 2 new guns: USAS-12, G17 (scoped) - Added obstacle: pumpkin - Reskinned trees & blueberry bushes - New menu music - Added 1 new skin - Added 1 new emote - Added 7 new crosshairs - Tweaked gun top downs - New Flues & M1895 reload & switch sounds - Fixed map packet overflow causing the server to crash - Adjusted gas timings to fix "Error joining game" issues - Fixed an issue with the camera being stuck in the top left corner when movement smoothing is disabled - Fixed issues with the Play Again button - Fixed birch and pine trees spawning inside other obstacles - Fixed kill leader issues - Server performance improvements - The AEGIS crate now has a 50% chance to spawn in place of the Tango crate in the ship vault - Scopes now drop from the Tango crate - Fixed issues with shoot on joystick release - Fixed rules & tutorial button being hidden by default - Removed ping counter from server selector - Fixed overlapping containers at the port - Fixed issues with special characters in usernames - Fixed kill feed messages not being colored - Fixed movement keys not working to switch spectators - Fixed rivers below the port slowing players down - Fixed keybind reset button - Fixed "Equip Other Gun" keybind not switching to secondary slot with only 1 gun equipped and melee slot selected - Fixed minimap rendering issues - Fixed container layering issues - The inside of the captain's cabin on the ship is now revealed when near the windows - Added missing killfeed icons - Fixed some missing textures - Fixed silent porta potty doors - Fixed images on news page not loading - M1895 now displays bullet casings only on reload - The M1895 and Flues now display multiple casings - Removed default dev console open keybind v0.11.1 - [10/22/2023] - Fixed issues with guns or shooting or shooting multiple bullets - Fixed black texture issues on lower-end devices v0.11.0 - [10/22/2023] - Added rivers - Added accessible ocean - Added port - Added shipping containers - Added 2 new guns: Flues and M1895 - Replaced house with a new version - Tweaked all gun world images to be shorter - Adjusted hand positioning for all gun world images - Added kill leader mechanic - Adjusted servers to run 3 games, instead of 2 - Added custom crosshairs - Adjusted left joystick to now control rotation as well as movement; rotation is overridden by right joystick - Added an aim line on mobile - Added release to shoot for snipers on mobile - Doors now open automatically on mobile - Added server automatic selection, based on ping - Tweaked the play again button to return players to the game with one click - Added ability to hide under tables - Added option to display coordinates - Added option to hide rules button - Removed join and leave messages - Tweaked ammo to split up when dropped from dead players - Added ability to click on players when spectating to switch to their POV - Added an option to enable old menu music - Tweaked equipment textures - Tweaked all loot backgrounds to be circular - Minor small UI improvements v0.10.2 - [10/10/2023] - Fixed an exploit where a modulus symbol in a username could be used to crash servers v0.10.1 - [9/19/2023] - Improved player and loot physics - Adjusted Mosin-Nagant and Tango 51 fire and switch delays - Fixed gas rendering issues - Fixed particle speed being tied to framerate - Improved game over screen - Tweaked usernames to be limited to ASCII characters only - Fixed phantom healing particles - Added 1 new emote - Tweaked Stoner 63 and tactical vest world images - Fixed issues with sound not playing in Opera and Opera GX browsers - Decreased scope spawning rate - Fixed reloading being interrupted when picking up a gun - Fixed scope animation playing when joining if a scope was equipped in the previous game - Fixed progress bars for reloading and using healing items not stopping on death - Fixed melee weapon layering issues - Increased volume of player hit sound - Fixed issues with door hitboxes not updating - Tweaked porta potty floor texture - Resized warehouse footstep hitbox v0.10.0 - [9/14/2023] "Back with a Bang" - Added refinery - Added 3 skins - Added 1 emote - Added 4 new guns: Stoner 63, SR-25, ARX-160, Mini-14 - Added bullet reflections - Overhauled bullet mechanics - Added beaches and inaccessible ocean - Added sound falloff - Added healing and adrenaline particles - Added bullet shell and muzzle flash particles - Fixed obtsdcale hit particles not showing in correct locations - Added new pine treee texture - Optimized game creation times - Added map place names - Added pickup sounds for healing items and scopes - Tweaked ending screen UI - Tweaked warehouse and porta potty entrances - Tweaked house roof - Improved hitboxes and viewports - Fixed issues with auto loot pickup on mobile - Fixed the force required to activate the right joystick not changing with joystick's size - Added option to loop when switching scopes v0.9.1 - [8/07/2023] - Added in-game rules and tutorial - Added 8 skins - Adjusted respawning times - Overhauled report system UI - Added new menu background - Tweaked tree textures and hitboxes - Added new breaking sound for walls and furniture v0.9.0 - [7/30/2023] "Behind Closed Doors" - Added 3 new buildings: House, Warehouse, and Porta Potty - Added 22 skins - Added 59 emotes - Added 2 new guns: AUG and CZ-75A - G19 is now semi-automatic - Tweaked gun stats - Buffed scopes - Increased game length - Added spectating - Added reporting - Fixed an issue with the game getting stuck on "Connecting..." on older iOS devices - Fixed an issue causing the server to crash occasionally v0.8.0 - [7/17/2023] "Untrodden Lands" - Increased map size - Increased game length - Added new 2 guns: MP 40 and VSS - Added gun slowdown when holding - Added moving spread - Gun icons now follow a simpler style - Added gas movement notifications - Added gas death messages in kill feed - Added a white circle on map showing where gas shrinks to - Heavily tweaked gun stats - Tweaked loot tables - Added Blueberry Bush - The secondary ammo counter now displays the total ammo in the inventory, instead of the gun clip size - The gold rock is no longer shown on the map v0.7.1 - [7/11/2023] - Fixed players not dropping equipment - Fixed issues with mobile controls - Fixed an integer overflow issue with ammo counts v0.7.0 - [7/9/2023] - Added Backpacks - Added Vests - Added Helmets - Added Scopes - Replaced 940 Pro with functionally identical HP18 for easier identification - Added an option for client side prediction, located in settings; Your character now turns instantly, without waiting for a response from the server v0.6.3 - [7/4/2023] - 2 games can now run simultaneously - When 2 players join, the game now starts in 5 seconds instead of instantly - New gauze sound v0.6.2 - [7/3/2023] - Fixed an issue with the text-based kill feed - Fixed an issue causing settings to be wiped when updating v0.6.1 - [7/3/2023] - Fixed a bug in the code that upgrades the config - Fixed a bug causing "Game in progress" to appear only when a game is in progress on the North America server - Fixed scaling issues on mobile - Fixed interact message showing after death - Tweaked kill feed colors; added an option to use a text-based kill feed - New tablets icon v0.6.0 - [7/2/2023] "Tablets & Tweaks" - Healing items can now be picked up and used - Added Tablets - Gun Rarity Changes: Lewis Gun and Tango 51 are more common, MCX Spear is less common - Buffed 940 Pro - Tango 51 can now drop from Gold Rocks - New kill feed system. Kill feed is displayed using icons as default. - Gas damage nerfed, now shrinks completely - Background added to main menu - Redesigned settings user interface - Added options to change minimap and joystick transparency - Added option to adjust joystick size - Added mobile auto-pickup - Improved mobile user interface - Added Featured Youtubr and Featured Streamr - Added South America server, hosted in São Paulo, Brazil - Optimized minimap generation for performance improvements - Minor tweaks to textures and sound effects - Fixed a bug causing reloading to break when picking up a gun - Fixed blood particles not appearing - Fixed opaque obstacles on the minimap - Blood particles no longer appear when the player is damaged by gas v0.5.0 - [6/24/2023] "Locked & Loaded" - Added ammo - Added 2 melee weapons: K-bar, baseball bat - Added 5 guns: Lewis Gun, MCX Spear, Micro Uzi, Tango 51, 940 Pro, M16A4 - Added 5 crates: AEGIS, Flint, gauze, cola, melee - Added 3 obstacles: oil tank, gold rock, birch tree - Added mossy and cracked variants of rock v0.4.0 - [6/17/2023] "Supplies received" - Added loot - Added 4 guns: Mosin-Nagant, Model 37, SAF-200, G19 - Guns now have recoil - Added server selector - Added "Equip Other Gun", "Swap Gun Slots", "Toggle Minimap" keybinds - Added option to disable mobile controls - Increased M3K fire rate and decreased its damage v0.3.2 - [6/10/2023] - Updated logo - Minor bug fixes v0.3.1 - [6/9/2023] - Updated logo - Made minimap slightly transparent - Gas no longer completely closes - Reduced packet sizes v0.3.0 - [6/4/2023] - Added gas - You can now win the game - Added minimap - Added mobile controls - Bullets now spawn at the barrel of the gun instead of at the player body - Fixed a visual bug causing bullets to go in the wrong direction near the edges of the map - Fixed a bug causing the wrong gun to continue firing when quickswitching - Fixed a bug allowing players to see more of the map by zooming out v0.2.0 - [5/28/2023] - Added 2 guns: AK-47, M3K - Health crates - Keybinds v0.1.0 - [5/20/2023] - Basic map generation - Melee combat